Sunday, December 15, 2013

Fastest Way to Level to 60 in Diablo 3 PS3

I've Already gone through the game several times on PC so it's quite boring now.

So what I do is this:

play a "speed" build. mobility is king. if you get more than one leorics ring put it on your follower.

Barbarian: sprint/rend
WD: acid cloud, spirit walk, horrify - stalker
demon hunter: vault with tactical advantage
monk: cyclone, dashing strike
wizard: teleport: wormhole

Get a second controller (or just have 4 controllers, they arne't that expensive to buy)

Get your main which should be level 60 and have AT LEAST 350k dps (I chose a WD for pestilence as it's quite quick to kill and chain big killing sprees).

Press start on the other controllers and you can load characters from the same account.

Once you have your party with your level 60 main and other level characters, go to normal Act 3 keeps level 2. And level them until level 25, then go to act 4 and kill diablo.

Do this again but on nightmare and level until 50, go and kill diablo.

Do this again on Hell until level 60 and go kill Diablo.

This should take about 5 or so hours, depending on your DPS. Hell will take a bit longer as on Master 5 with 3 more people in the party, the monster health is quite high.

I would also recommend lots of XP gear to make it go faster.

source: battle.net

Thursday, December 5, 2013

Diablo 3 Act I farming Route with Best XP



With the Paragon a pair of.0 revealed, several monks have turned their attention back to the xp/hr grind. As usual, I approached this with spreadsheets, knowledge pursuit, maths and min/maxing and that i am here to gift what i think to be the best potential xp/hr build and route for monks in patch one.0.8.

Festering Woods -> Fields of Misery -> Halls of Agony 2

This run is all concerning finding Decaying Crypts and so mistreatment the automated a pair ofx NV stacks in Decaying Crypts level 2 to urge unimaginable xp/hr.

The major draw back to the current run is that you simply have to be compelled to remake games over and over so as to search out Decaying Crypts before you'll be able to get your XP. can|there'll} be times once this can be very annoying and times after you will snag 4x DC's in an exceedingly row and feel wondrous.

To start, you'll build a game with the "Return to New Tristram" quest-line.
Then you're taking the waypoint to Fields of Misery. From here, you'll ought to check to envision if Decaying sepulcher has spawned in your game.
This map is far and away the simplest thanks to check for Decaying sepulcher --

Note -- this can be not my map, credit to whomever created it!

Once you've got found a game with Decaying sepulcher in it, you're able to rock and roll.
Equip thereforeme spirit-regen gear (if you're mistreatment Tempest Rush) and {find} AN SoJ equipped so you're able to take down any elites you may find in DC.

The next step is usually referred to as "priming" Decaying sepulcher and involves running through it once while not killing something therefore that the monsters referred to as "Wretched Mothers" have a probability to spawn a TON of zombies. Each Mother spawns 3 zombies at a time and may spawn up to 15(?) total. the primary rehearsal of DC is meant to roughly double the entire range of mobs within the dungeon.

Wednesday, April 10, 2013

Diablo 3 Barbarian Guide


"Diablo 3" Barbarian details


I have traveled to different places, experiencing a different nation, civilization, and flora and fauna, and feel the real shock was the first time when the ancient fortress city walls standing Bastion's Keep. I wanted to visit the sacred the Arreat mountains legendary powerful and cruel hands holding weapons anger fighting barbarians.

But now, I see that it is destroyed by some powerful force apart the hills. I have to admit, I simply can not understand all see immediate; however, these are my own eyes can see, there is no doubt.

Exactly what happened here? Before those solemn soldiers go?

Although they had been misinterpreted as bloodthirsty invaders, but now a long and noble history has been re-correct recognition. Here is now the most tragic tragedy, that we are very familiar with, has a noble savages "alert" the traditional concept of culture all but disappeared. The barbarians consider it their sworn duties to protect Mount Arreat and the mysterious object. They think that if they can not fulfill this duty, or burial on in the Mount Arreat the ramp, they will be denied a true warrior's death, and their souls will be the world forever anywhere drifting not respected.

If there are any barbarians alive, they certainly have fallen into despair. Maybe they are legendary with barbarians physical and brutal huge monster, blind impulse, and the savage beast. The bursting of the homeland and faith is not destroy this great nation?

Description:

The barbarians are strength-based melee character can use two one-handed weapons, such as hands and arms or a single weapon shield Compose. Support the use of many of the skills need to rely on the anger ball (Fury Orb), anger ball design new Diablo 3 Barbarian total of three the anger ball, a total of 150 anger, each enough 50 anger will get an anger ball, when the role out of combat, the anger will slowly decrease until the return to 0. Role skills level so consumed 1-3 ball of anger.

      The anger ball: Barbarian Diablo 3 in a similar occupation of the warrior class, his skill tree and Diablo 2, divided into three series: the mad combat system, Destruction, battle lines, each department has its own unique skills, skills obviously by the soldiers in the "World of Warcraft", introduced the same system of anger, skills retained many Diablo 2 the barbarians classic skills.

Friday, March 22, 2013

No new Monster Abilities or Map increase in Diablo 3 Patch 1.0.8


no new monster abilities or increases to map size in Patch 1.0.8

Blizzard will adjust purgatory difficulty of the first, the second, the four acts of the monster density in the 1.08 patch, in order to provide more and better farm route. But now it seems that the change is only for the number and density of the monster, and not expand the scope of the map or add new monster skills.


I have seen the players asked the monster density of 1.08 patch adjust in many posts will be accompanied by the expansion of the scope of the map or add monster skills, I want to be clear here. We are currently only for purgatory difficulty the First, Second, monster number and density of the four acts of balance. For now, do not include adding new monster skills or increase the scope of the map.

Blizzard will be in this weekend, landing a strong the Pax East game show before we reported the PS3 version of Diablo 3, will also announce a mysterious project, according to them "a little something".

Strong this weekend, we will be landing in Boston organized by Pax East Game Show!

Then, we will demo the PlayStation3 on Diablo 3, re-design and operation make it look great on the PS3. At the same time, we will announce a development in the small things. If you dare to interest, in Australia Standard Time Saturday 1:00 am to open the live channel PAX.

Monday, March 11, 2013

Pay Tribute to Diablo 3 Follower Scoundrel

Of Houlin Deng follow me earn more gold, the money enough to bribe King of Hong Kong Governor to bail his brother, but he did not leave the Kou Mark quietly said to me, why Sipilailian a rewarding thieves continue Follow us? I told him:

"Do not attempt to speculate on other people's hearts, you will always do not know what he was thinking."


However, why Linden will continue to follow me? I am also very strange that we continue down away to face the devil of hell, Nine Lives!

Until the depth the Arreat of nuclear, living in hell which we repelled wave after wave of demons, finally win glimmer of respite, Linden was exhausted asked me: "If I have been to help you to hit Hell devil, I can do back good, right? "I stared at his face, and found that he was tired, his smile is to squeeze out, I said:" That would not necessarily "you ... will not be serious, right? "

"Lyndon, you always been a good person."

So Linden continue with me embark on the journey, until we kill to heaven! Defeated the root of all evil, the mortals only for the money, still have the courage to face Diaz has the ability to destroy the High Heavens burro, a seemingly bohemian rogue, made even the angels will be ashamed of things, the original justice and honor, not of Kou Ma mouth, Lyndon, you taught me a lot ...

After all, we are standing on the Light dome, I found Linden, and this way I earn coins all to him:

"Lyndon, I brought a gift to you, although I know that you have enough money, but these coins, enough to get you to pay off debt, living life was carefree and your brother."

Lyndon: "You ... to me good." "Really? How do you?" I see Linden canthus Tears. Linden: "Heaven rain." Linden, paradise never rains. "Linden:" now ... "

Is not it? That being the case, Linden, then look for a place where no one hiding to avoid the rain! ...

- Sincerely, salute to the noblest of thieves!

Monday, March 4, 2013

Why Diablo 3 Becomes Boring



Monster Vaillant is self-adjusting by hand, why also four difficulty the same story car four times? But also numerical designers do it?

This freedom is in fact false freedom. Ideal difficulty curve ought to be like Diablo 3 difficulty from level 1-60 as which numerical designers work should be completed, how can a simple push to the user but also smug?

If you maintain the user to the viscous to rely on the level of the pinnacle, indeed I admit it did, then how to ensure that the latter part of the old and new user base which is equivalent to more than one best equipment attribute split it? (100 pinnacle = 300 main properties +100 two times attribute +200 body +300 gold find magic find) I even sympathize proposed pinnacle level designer, because of the endless upgrade to restrict the user level, and then rely on the experience of the amount of days to enhance thereby this design to achieve the purpose of extended playtime usually exists only in the Millennium mainstream game design and the new millennium, after the Korea game design.

As a top game designers in Europe and the United States, so this move children is tantamount to self-degradation and self-certificate incompetence. In particular, I was impressed following the end of May last year, this is user questions and answers recorded:

Mood: What makes me Diablo 3 like this?

Players: I want to hide the full level experience bar, so can it take up screen space vacated

Tert-B: Our UI is not modular, so if they want these pixels to toss neat old nose have to charge harder. The now father there are a lot of events to be busy.

Original post link

Looking back today, the real reason is glaringly obvious, they are in the end what busy ah, the original premeditated ...

Fixes the content can not be corrected attitude, I fully understand the difficulties to engage in these expedient, the overwhelming majority of the user base as early as in the designer is willing to run so dry, do not do so would run the light. Is no way to approach.

Then for people to stay, to overcome the problem of the difficulty curve, Diablo III will fun together?

, So we may not randomness Speaking from the biggest selling point of the Diablo.

II discussion about randomness

Randomness, which is the Diablo developers has consistently claimed that the selling point. From the random dungeons, random monsters skill sets to the most well-known random affixes system, which has been considered to be a glorious tradition of the Diablo series.

The author here is not Tucao d3 pseudo-random map and has not been seriously tested random monster skills (Huang Ama, do you remember the year Blasted tower the frozen fast imprisonment invincible Minions knife Lord?), Which some want to discuss the equipment that is most loved by the masses random affixes.

Randomness is a design looks beautiful from the the affixes combination to word infix numerical, a large number of combinations so that you almost can not find two exactly the same equipment. The truth is, however, very serious polarization of affixes, the same items on an anti-injury affixes and crit affixes simply. Useful affixes only the main attributes, four attack, physical, full anti. Other affixes are more or less playing the soy sauce. The vast majority of equipment under the premise of polarization have become garbage, while a small number of the best there may With the a patch sideline Qindie (see 1.03 change IAS), which also is known as "pain too, the harvest too little "feel the true source. Affixes design done by averaging or affixes and special build with that feeling would be greatly reduced. Imagine a 20,000 ball back affixes, or a x% life transformed into attack force of affixes, it makes you feel when you get a very enhance panel equipment: "This piece of equipment is not suitable for me", rather than "This piece of equipment is garbage."

Friday, February 1, 2013

Shield Barbarian PVP Battle Skill Share


Sword and Shield seconds reflow Barbarian PVP Battle Skill Share


I go Sword and Shield seconds reflux, seconds back over 2000, the panel only 8w, dh have 27w, Master 260,000 monks 10w head. Monks in the video is a bit poor for his own problems, in particular the defense may not be enough, Master Secondly, dh killed half an hour.

Tricky for me personally: 1dh tracking missile tower of smoke, smoke is estimated to be the prerequisite skills duel dh .2 Master avatar by seconds is a few seconds, an avatar make you no start, the Master the cover but no threat.

Character attributes:

Sword and Shield seconds reflux Barbarian PVP melee skills Share

The monks might his skills to select and equipment, temporarily found no tricky.

No blood cells drop, can eat their own health capsules. Although it is the rhythm of the spike, is very interesting.

Barbarian the Flyweight is very easy to use, jump in use after a few always find the place empty jump skill requirements may patriarch is still important because of the terrain of the reasons.

Injury and defensive strengths and weaknesses, my defense is not bad in the face of high damage dh almost always die, but if dh get caught on a matter of just a few hammer. No station line and, apparently, mobility is essential. It is difficult to get caught dh was very tough.

Mix of skills:


Sword and Shield seconds reflux Barbarian PVP melee skills Share

Then, the monks burst palm grams of seconds back. dh bombs were excellent. Replace the skills and equipment in real time according to the opponent's strategy will turn the tables.

Dh is currently the pvp the protagonist, eight of ten public channel pull dh, witch doctors are rare.