There are four kinds of starting abilities for the Sith inquisitor.They are Lightning Drain,Seethe,Saber Strike,Shock.
Lightning Drain offers rather high-energy injuries effects to the target and at the mean time they can restore Force over the duration of the effect.What's more,it can also slow down the drain 50% of the target's movement speed and stuns the enemy weak and standards.A lot of players love to wield this skill.
Seethe can be used when you are not prepared enough.It can be used to pause and get more time to prepare for the comng fight,at the mean time the health and force can be restored.Damage causes the effect to end earlier than you could figure out.However,it can not be used during the combat.
Saber Strike Deals 100% weapon damage spread across a flurry of three melee attacks.The targets around can be compelled to fall far away.
Shock Shocks the target with high energy damage.
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